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MultiMC Quick Mod

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Download for 1.12.2

API

rv5.stable build 3

Built at

  1. Updated to latest Forge RB (14.23.1.2554). Necessary to avoid broken recipes in earlier versions. - yueh
  2. Feature #3231: Add CraftTweaker support - fscan
  3. Changes #3246: Revert DamageableRecipe changes. Now fixed by Forge. - fscan
  4. Changes #3247: Deprecate AE2 recipe system to indicate that they are going away soon. - fscan
  5. Fixes #932: Fire ExplosionEvent.Detonate when tiny TNT explodes. - yueh
  6. Fixes #3238: Rework ContainerInscriber validation to Correctly handle metadata wildcard for inscriber inputs - fscan
  7. Fixes #3248: Remove swingArm in IToolHammer implementation. - fscan

Download for 1.12.2

API

rv5.stable build 2

Built at

  1. Feature #3202: Use craftinggrid to check existing patterns for JEI recipe transfer. - yueh
  2. Fixes #3118: Set base biome to "void" to shut up warning. - fscan
  3. Fixes #3195: Spatial IO fixes. Removes warning when transfering entities. Removes old tickables. - fscan
  4. Fixes #3199: Fix NetworkToolViewer stack overflow, saveguard against markDirty recursion. - fscan
  5. Fixes #3200: Cleanup recipe factories to prevent recipes from not working on servers with forge version 2532 or later. - fscan
  6. Fixes #3201: Rework ImportBus to avoid crashes in very rare edge cases. - fscan
  7. Fixes #3205: Tooltips for ME Slots missing colors. - yueh
  8. Fixes #3209: Reset stack to prevent leaking meaningful ones to the crafting task. - yueh
  9. Fixes #3215: Fix StorageBus not updating item count correctly when multiple stacks changes. - fscan
  10. Fixes #3219: Refactors grid connections to prevent incorrect security breaks. - yueh

Download for 1.12.2

API

rv5.stable build 1

Built at

  1. Fixes #3192: Removes channels from the render state for non smart cables to avoid caching duplicate models. - yueh

Beta builds are relatively stable, most major issues should be already fixed, builds will be pushed as any bugs are fixed.

Download for 1.12.2

API

rv5.beta build 3

Built at

  1. Fixes #2611: Prevent shift clicking inside a terminal from placing items into the offhand or armor slots. - yueh
  2. Fixes #3149: Fix SkyChest bounding box - fscan
  3. Fixes #3171: Fix handling of ItemStacks using getShareTag or Capabilites - fscan
  4. Fixes #3175: Chargeable items returning an incorrect amount for the used energy. - yueh
  5. Fixes #3178: JSON cleanup and removing a texture warning - yueh
  6. Fixes #3179: Allow extraction for Condenser. Also #2960, #2017, #2602 - fscan
  7. Fixes #3182: Improve Facade rendering. Also #2679, #2625 - fscan
  8. Fixes #3185: Add a basic cache for cable models to avoid constant regeneration. - yueh
  9. Fixes #3189: Formation plane unable to place special items. - yueh

Download for 1.12.2

API

rv5.beta build 2

Built at

  1. Feature #3160: Implement Advancements (Migrated from Achievements). Improvements welcome. - fscan
  2. Fixes #3159: Check for null in UpgradeInventory#saveChanges. - fscan
  3. Fixes #3162: Fix Tiny TNT - fscan
  4. Fixes #3163: Return correct item defintion. - fscan
  5. Fixes #3164: Inscriber crash with name presses. - yueh
  6. Fixes #3169: Fix AESharedItemStack#compareNBT to get consistent ordering. - fscan
  7. Cleanup BlockQuartzOre and circumvent Forge bug - fscan
  8. Update zh_cn.lang (#3137) - Flithor

Download for 1.12.2

API

rv5.beta build 1

Built at

  1. Feature #3153: Added a clientside config to keep or clear the search filter when opening. - yueh
  2. Feature #3152: Updated Drives to support more than Item and Fluid cells. - yueh
  3. Feature #3155: API cleanups. Notably removes deprecated parts and renamed exceptions to end with Exception, not Error or nothing. - fscan
  4. Fixes #3150: Fixes a NPE with uninitialized ME Chests. - yueh

These builds are considered unstable, they may contain item dupes, deletions or other world ending bugs these builds are for TESTING ONLY.
Alpha builds are not compatible with any AE2 addons, do not request add-on authors or other mod developers to support these builds.

Download for 1.12.2

API

rv5.alpha build 8

Built at

  1. Updated Forge to 1.12.2 RB. Due to changes in Forge, this is the required version now. - yueh
  2. Feature #3138: Refactored StorageChannel. This allows addons to store more than just items and fluids inside AE2. - yueh
  3. Feature #3139: Added Registry for customized charger rates. - yueh
  4. Feature #3145: Added optional TE wrench support. - fscan
  5. Fixes #3143: Queue network list updates in onTick. - fscan

Download for 1.12.x

API

rv5.alpha build 7

Built at

  1. Fixes #3129: Incorrect inscriber recipe registration - fscan

Download for 1.12.x

API

rv5.alpha build 6

Built at

  1. Recompiled to fix broken rv5-alpha-5 build.

Download for 1.12.x

API

rv5.alpha build 5

Built at

  1. Updated to forge 1.12.1 RB. - yueh
  2. Feature #3063: Refactored the BaseActionSource. API Change. Refer to docs for more details. - yueh
  3. Feature #3064: Improve terminal search box - fscan
  4. Feature #3091 Rework AEItemStack. API Change. - fscan
  5. Feature #3102: Make UVLLoader a bit more robust while preserving functionality for AE2 addons - yueh
  6. Feature #3107: Further performance improvments for the energygrid. - yueh
  7. Feature #3110: Improved IGrinderRegistry. API Change. - yueh
  8. Fixes #3071: We don't need the showCraftingLabel flag, as IAEStack is perfectly fine with 0 size stacks. - fscan
  9. Fixes #3081: Fixes blocking mode blocking on empty inventory. - yueh
  10. Fixes #3098: Use index not slotNumber - fscan
  11. Fixes #3105: Dupe bug due to forge default itemhandler implementation. - yueh
  12. Fix matter condenser input slot - fscan
  13. Set stack size to 1 for rendering - fscan
  14. Cleanup inventory change handling - fscan
  15. Only calculate difference when it's the same item - fscan
  16. Call saveChanges when inventory changes. - fscan
  17. Correctly handle the grid power storage during onJoin/onSplit. - yueh
  18. Cache the STORAGE_MONITORABLE_ACCESSOR Capability to reduce the amount of MENetworkCellArrayUpdates - fscan
  19. Fixes ArithmeticException in PartP2PFEPower - fscan
  20. Fixes fluid p2p voiding excess liquids - fscan

Download for 1.12.x

API

rv5.alpha build 4

Built at

  1. WARNING: This introduces a major rework for spatial cells, existing cells will become invalid without any automatic migration. The best advice is to move the content back into a world before updating.
  2. Feature #3045: Added SCS size to the Spatial IO Port. - yueh
  3. Feature #3048: Spatial rework. Move all cells into a single dimension, various fixes. - fscan
  4. Feature #3051: Energygrid performance improvements, this should over a noticable improvement in cases with a extremely large amount of connected networks. Various small fixes. - yueh
  5. Feature #3058: Use inheritance to propagage NBT events, avoid the potential semi-randomness of the old annotation based system. - fscan
  6. Fixes #1004: Part of the energygrid rework. - yueh
  7. Fixes #3040: Crafting terminal caches the last used recipe and try to revalidate it before doing a new lookup. This should be a major performance increase for crafting via shift click. - yueh
  8. Fixes #3049: JEI recipe transfer can voiding items. - fscan
  9. Fixes #3050: Missed vibration chamber when fixing the others. - fscan
  10. Fixes FE P2P tunnel drain issues. - yueh
  11. Added particle texture to charged quartz - fscan
  12. Update it_it.lang - emanuele6

Download for 1.12.x

API

rv5.alpha build 3

Built at

  1. Feature #2428: Making charged certus ore glow again (#3035) - fscan
  2. Feature #3018: Registration rework Refactored component registration. fscan
  3. Feature #3025: Fill existing stacks first when adding to player inventory. - fscan
  4. Feature #3030: Covered dense cables - yueh
  5. Feature #3034: IC2 rework to avoid a coremod or @Optional - yueh
  6. Feature #3038: Removes coremod. As consequence this drops all support for the RF API. Use ForgeEnergy or IC2/EU instead. - yueh
  7. Feature #3039: P2P FE Tunnel improvements - fscan
  8. Fixes #3008: Crank rendering - fscan
  9. Fixes #3011: Placing the last part in off-hand clearing main hand as well - GuntherDW
  10. Fixes #3017: Correctly detect redstone updates on all sides. - fscan
  11. Fixes #3019: ME IO Port inventory handling - fscan
  12. Fixes #3024: Crash on recipe lookup for disabled features (#3026) - yueh
  13. Fixes #3028: Inscriber improvements and fixes - fscan
  14. Fixes #3031: Ignore MOVE_REGION when clicking on crafting slots (#3032) - fscan
  15. Fixes #3033: Fix crash in clearStack - fscan
  16. Added workaround for sorting items on amount with fake amount when showing crafting label - GuntherDW
  17. Added 1.12.1 as accepted version. This is unofficial until Forge releases a recommended build - yueh
  18. Updated JEI plugin to newer API methods. - GuntherDW
  19. Fixes ME Chest visually not updating its cell state - GuntherDW
  20. Fixes export bus never speeding up. - GuntherDW
  21. Fixes shift clicking memory card still triggering off-hand item/block usage. - GuntherDW
  22. Fixes NPE due to using wrong field. - yueh
  23. Fixes encoding issues with spatial cell names - yueh
  24. Fixes recipes to use correct ingredients. Fluix Pearls instead of Fluix Crystals for spatial related items. Fluix cables for most items, not any cable to avoid loops or unwanted crafting steps. - yueh
  25. Fixes dropping items on the ground when clicking on a crafting label with items in hand - GuntherDW

Download for 1.12

API

rv5.alpha build 2

Built at

  1. Feature #415: Improved tooltip for invalid patterns - tyra314
  2. Fixes #2987: Storage/import/export bus use incomplete IItemHandler caching - fscan
  3. Fixes #2988: Crafting Terminals not applying the saved settings - GuntherDW
  4. Fixes #2991: Moved model loading to the correct registry event to avoid missing textures - fscan
  5. Fixes #2995: Inscriber and Molecular Assembler recipes and GUI - fscan
  6. Fixes #2996: Interface Terminal puts pattern into cursor, not player inventory - fscan
  7. Changed ItemGen to use IItemHandler - yueh
  8. Fixes JEI search integration in terminals. - GuntherDW

Download for 1.12

API

rv5.alpha build 1

Built at

  1. First alpha release for Minecraft 1.12
  2. Port based on the 1.10.2 version.
  3. Special thanks to @GuntherDW, @fscan, and @tyra314 for making it possible.
  4. For a detailed changelog, please refer to the commit history on github.

Download for 1.10.2

API

rv4.stable build 1

Built at

  1. This should be the final release for 1.10.
  2. Fixes #2750: Added missing RF Integration Modules. (#2770) - yueh
  3. Fixes #2768: Incorrect return value when charging items via Tesla. (#2771) - yueh

Download for 1.7.10

Mirror

Developer Build

API

rv2.stable build 10

Built at

  1. Fixes #1611: Resolves some chunkloading behaviours not correctly updating the network - yueh

Download for 1.7.10

Mirror

Developer Build

API

rv2.stable build 9

Built at

  1. Fixes #1510: No longer deactivates a network with a multiple of 256 used channels - yueh

Download for 1.7.10

Mirror

Developer Build

API

rv2.stable build 8

Built at

  1. Updates BC to 7.0.9 Fixes disabling of BC integration - thatsIch

Download for 1.7.10

Mirror

Developer Build

API

rv2.stable build 7

Built at

  1. Fixes #1559: Level Emitter with P:R alloy wire does not crash anymore - thatsIch
  2. Fixes #1588: Charged Certus Quartz Ore has its own oredictionary entry - thatsIch

Download for 1.7.10

Mirror

Developer Build

API

rv2.stable build 6

Built at

  1. Fixes CraftGuide Integration lag - Uristqwerty
  2. Added Grinder recipes to CraftGuide - Uristqwerty
  3. Added Inscriber recipes to CraftGuide - Uristqwerty

Download for 1.7.10

API

rv2.stable build 5

Built at

  1. Should fix #1036: No longer invalidate the cache of inventories, when not required - yueh

Download for 1.7.10

API

rv2.stable build 4

Built at

  1. Fixes #1536: Checking for all required BC classes - thatsIch

Download for 1.7.10

Mirror

Developer Build

API

rv2.stable build 3

Built at

  1. Fixes #1465: Disassembling a Crafting Storage will yield the correct material - yueh
  2. Removes default RF tooltip on AE blocks - TheJulianJES
  3. Fixes #1442: Parts display their name in WAILA - TheJulianJES
  4. Fixes #1389: Hold backspace to clear search in terminals - yueh
  5. Fixes #1384: No infinite power with RotarCraft v6 anymore - jeremiahwinsley

Download for 1.7.10

Mirror

Developer Build

API

rv2.stable build 2

Built at

  1. Fixes #1442: Don't add the player inventory twice - TheJulianJES
  2. Fixes #1411: Adds recipes for stairs - thatsIch
  3. Fixes #XXXX: Plumb potential memory leak - TheJulianJES
  4. Update pt_BR.lang - LorenzoDCC
  5. Update de_DE.lang - TheJulianJES

Download for 1.7.10

Mirror

Developer Build

API

rv2.stable build 1

Built at

  1. Closes #1287: Set release channel to stable - thatsIch
  2. Link to release notes http://ae-mod.info/docs/rv2/release-notes/

Download for 1.7.10

Mirror

Developer Build

API

rv1.stable build 1

Built at

  1. Nothing

Download for 1.7.10

Mirror

Developer Build

API

rv0.stable build 10

Built at

  1. Fixed an issue here block updates would cause CME's and other crashes.
  2. Changed order of initialization for Grid Cache Post Construction Event.
  3. Added Illuminated Panels to the ore dictionary and converted the recipe.
  4. Compatability fix: Removed Wheat -> Flour Recipe from macerator and fz Lacerator
  5. Compatability fix: Removed Nether Quartz Grinding Recipe from fz Lacerator

Download for 1.7.2

Mirror

Developer Build

API

rv0.stable build 9

Built at

  1. Includes all the fixes in build 10 for 1.7.2

Download for 1.7.10

Developer Build

API

rv0.stable build 8

Built at

  1. Fix an issue where formation planes would eat items if there where too many entities in the chunk.

Download for 1.7.2

Developer Build

API

rv0.stable build 7

Built at

  1. Includes all patches from build 8, 6, and 5 for 1.7.2

Download for 1.7.10

Developer Build

API

rv0.stable build 6

Built at

  1. Fixed Bug: #0571 - Storage Cell dismantling not working.

Download for 1.7.10

Developer Build

API

rv0.stable build 5

Built at

  1. Dropped Support for MC 1.7.2 ( Sorry APIs are making breaking changs from .2 Versions )
  2. Upgraded IC2 API to Match IC2 Experimental Build #489 ( minimum requirement if installed )
  3. Removed a deprecated method call for 1.7.10.
  4. Fixed an issue where Fuzzy Import buses were ignoring damage differences.

Download for 1.7.x

Developer Build

API

rv0.stable build 4

Built at

  1. Fixed Minor Texture Rotation issue on 1.7.10 for ME Chest. ( 1.7.2 will get worse, sorry )
  2. Flipped Charged Staff, and Entropy Manipulator Texture so they are held correctly.
  3. Split handling of RF API into an item and block segment to fix a crash when the block API is available, but the item one is not.

Download for 1.7.x

Developer Build

API

rv0.stable build 3

Built at

  1. Fix an issue where interfaces would not cause storage buses to re-check their status.

Download for 1.7.x

Developer Build

API

rv0.stable build 2

Built at

  1. Fixed Bug: #0562 - Inventory desync while dismantle storage cells
  2. Fixed a bug where disassembling storage cells might put items in the players armor slots.
  3. Update MFR Rednet API For Later.
  4. Enabled Minecraft 1.7.10 Support.

Download for 1.7.2

Developer Build

API

rv0.stable build 1

Built at

  1. Marked as Stable.
  2. Disabled Inventory Tweaks on ME Gui.