2015-07-06 03:18 CDT
#1611: Resolves some chunkloading behaviours not correctly updating the network - yueh
2015-06-16 12:48 CDT
#1510: No longer deactivates a network with a multiple of 256 used channels - yueh
2015-06-14 11:24 CDT
Updates BC to 7.0.9 Fixes disabling of BC integration - thatsIch
2015-06-14 03:16 CDT
#1559: Level Emitter with P:R alloy wire does not crash anymore - thatsIch Fixes
#1588: Charged Certus Quartz Ore has its own oredictionary entry - thatsIch
2015-06-09 16:48 CDT
Fixes CraftGuide Integration lag - Uristqwerty
Added Grinder recipes to CraftGuide - Uristqwerty
Added Inscriber recipes to CraftGuide - Uristqwerty
2015-06-05 16:16 CDT
#1036: No longer invalidate the cache of inventories, when not required - yueh
2015-06-01 13:52 CDT
#1536: Checking for all required BC classes - thatsIch
2015-05-19 14:26 CDT
#1465: Disassembling a Crafting Storage will yield the correct material - yueh Removes default RF tooltip on AE blocks - TheJulianJES
#1442: Parts display their name in WAILA - TheJulianJES Fixes
#1389: Hold backspace to clear search in terminals - yueh Fixes
#1384: No infinite power with RotarCraft v6 anymore - jeremiahwinsley
2015-05-19 00:37 CDT
#1442: Don't add the player inventory twice - TheJulianJES Fixes
#1411: Adds recipes for stairs - thatsIch Fixes #XXXX: Plumb potential memory leak - TheJulianJES
Update pt_BR.lang - LorenzoDCC
Update de_DE.lang - TheJulianJES
2014-07-09 20:25 CDT
Fixed an issue here block updates would cause CME's and other crashes.
Changed order of initialization for Grid Cache Post Construction Event.
Added Illuminated Panels to the ore dictionary and converted the recipe.
Compatability fix: Removed Wheat -> Flour Recipe from macerator and fz Lacerator
Compatability fix: Removed Nether Quartz Grinding Recipe from fz Lacerator
2014-07-09 20:24 CDT
Includes all the fixes in build 10 for 1.7.2
rv0.stable build 8
2014-06-29 21:59 CDT
Fix an issue where formation planes would eat items if there where too many entities in the chunk.
rv0.stable build 7
2014-06-29 21:59 CDT
Includes all patches from build 8, 6, and 5 for 1.7.2
rv0.stable build 6
2014-06-29 12:49 CDT
#0571 - Storage Cell dismantling not working.
rv0.stable build 5
2014-06-28 20:57 CDT
Dropped Support for MC 1.7.2 ( Sorry APIs are making breaking changs from .2 Versions )
Upgraded IC2 API to Match IC2 Experimental Build
#489 ( minimum requirement if installed ) Removed a deprecated method call for 1.7.10.
Fixed an issue where Fuzzy Import buses were ignoring damage differences.
rv0.stable build 4
2014-06-28 00:41 CDT
Fixed Minor Texture Rotation issue on 1.7.10 for ME Chest. ( 1.7.2 will get worse, sorry )
Flipped Charged Staff, and Entropy Manipulator Texture so they are held correctly.
Split handling of RF API into an item and block segment to fix a crash when the block API is available, but the item one is not.
rv0.stable build 3
2014-06-26 22:12 CDT
Fix an issue where interfaces would not cause storage buses to re-check their status.
rv0.stable build 2
2014-06-25 23:04 CDT
#0562 - Inventory desync while dismantle storage cells Fixed a bug where disassembling storage cells might put items in the players armor slots.
Update MFR Rednet API For Later.
Enabled Minecraft 1.7.10 Support.
rv0.stable build 1
2014-06-24 12:44 CDT
Marked as Stable.
Disabled Inventory Tweaks on ME Gui.
2014-09-20 23:54 CDT
Beta builds are relatively stable, most major issues should be already fixed, builds will be pushed as any bugs are fixed.
2016-04-27 06:13 CDT
Updated pt_BR.lang to match latest en_US - Kasama
2016-01-13 08:31 CST
#2099: Fixed pressure tunnels forwarding neighbour updates before these are validated. - yueh
2016-01-08 14:13 CST
#2091: Recipes using Ore Dictionary entry whenever possible. - Adaptivity Fixes
#2087: Fixes OpenComputer tunnels not disconnecting from the OC network when tunnel connection is lost. - fnuecke Fixes
#2090: Broken Simplified Chinese translation. - GWYOG
2016-01-05 06:59 CST
#2043: Storage buses are now updating the network after being fully initizalized. - yueh Added japanese translation - Honon
Update french translation - Mazdallier, Pyeroh
2015-12-27 06:06 CST
#2010: Logging improvments. CraftingLog now reports who or what started a crafting request, their location and the requested item. Item exporter now logs the failed items and not a generic exception - yueh Fix
#1905: Interfaces are now also slowing down once crafting request fails - yueh Update german translation - wlhlm
2015-12-20 08:47 CST
No changes since last alpha build.
These builds are considered unstable, they may contain item dupes, deletions or other world ending bugs these builds are for TESTING ONLY.
Alpha builds are not compatible with any AE2 addons, do not request add-on authors or other mod developers to support these builds.
2016-12-31 11:40 CST
#2729: Transformer bug introduced during FG/mcpbot downtime. - yueh
Bad Build rv4.alpha build 10
2016-12-31 09:16 CST
#2727: Replaces old fluid handlers with the new capability based system for Fluid P2P tunnels and ME Chests. - yueh Fixes
#2684: Avoid transforming charged quartz when dead to avoid duping. - yueh Fixes
#2707: Calculuate the correct AABB for a rotated skychest. - yueh Fixes
#2713: Call super#onBlockActivated() for wrench interaction with assemblers, crafting units and wireless aps. - yueh Fixes
#2714: Use a concurrent list to avoid rare CME crashes with the NetworkList. - yueh Fixes
#2724: Use capitalized oredict name for dyes, not uppercase. Allows using dyes with the color applicator again. - yueh
2016-12-14 15:51 CST
#2650: TheOneProbe integration, same information as WAILA - yueh Change
#2693: Replaced the API watcher interfaces for energy, storage and crafting with a more fitting ones compared to a common collection. Fixes
#229: Multiple level emitters can now monitor the same energy threshold - yueh Fixes
#2647: Prevent crafting status from crashing due to missing network. - yueh Fixes
#2664: Prevent anchors from creating intersection. - yueh Fixes
#2680: Use a shorter cable anchor model when blocked by a facade to avoid z-fighting. - yueh Fixes
#2689: Do not pass our own blockstate to the adjacent block. - yueh Fixes
#2690: Fixes constant reequip animation on portable cells/terminals - dshadowwolf Fixes
#2699: Do not trust the stackSize in case of internal changes. - yueh Updated Forge to the 188.8.131.525 (Current RB)
2016-12-03 09:40 CST
#2643: Added a blacklist of specific oredict names for the grindstone. Can be used to prevent the recipe generation from adding loopholes for other mods in rare cases. - yueh Change
#2644: Updated GrindStone/GrinderRegistry API. - yueh Fixes
#2666: Restore inventory after powerloss while still avoid previous dupe bugs. - yueh Fixes
#2667: Use new IC2 item names for P2P attunement. - yueh Fixes
#2669: Missing particle texture for pylons. - yueh Fixes
#2675: Explicitly set fullBlock to true for blocks. - yueh
2016-11-26 12:05 CST
#2633 Reworked configuration, added config options to disable more features. - yueh Change
#2636: Removed ASMTweaker and replaced it with an AT. - yueh Fixes
#2276, #2655: Two dupe bugs related to network storage handling while booting. - yueh Fixes
#2623: Network Tool not removing facades with shift rightlick. - yueh Fixes
#2626: Subtract the correct amount from the remaining amount of IItemHandlers. - yueh
2016-11-13 07:46 CST
Feature: Added charging items via IC2 API. - shartte
Feature: AE now accepts power via the legacy RF API. - shartte
Feature: Added item charging via legacy RF API. - shartte
#2544: NetworkTool now returns PASS for shift+right click on parts. - yueh Fixes
#2566: Update packet deserialization was broken when parts were present that were not a grid host. - shartte Fixes
#2593: Subtract the extracted not already gathered amount. - yueh Fixes
#2595: Restrict ItemHandlerAdaptor to not exceed the stacksize of a slot. - yueh Fixes
#2599: Missing instanceof EntityPlayerMP test. - yueh Fixes
#2605: Formation plane now using the correct offset position. - yueh Fixes
#2608: Handle scrollbar on mouseclicks not during rendering. - yueh
2016-11-06 13:51 CST
#2565: Re-Activated the IC2 layers to implement an IC2 P2P tunnel. - shartte Feature
#2573: Add configuration to remove crashing items from Storage Cells, off by default. - shartte Fixes
#2549: A block being rendered in the translucent layer will cause the item renderer to completely disable depth-writing causing silly looking models when held in hand. - shartte Fixes
#2556, #2579: Restore old click behaviour in GUIs. - yueh Fixes
#2567: Use heightmap for very low sea levels. - yueh Fixes
#2569: Prevent crashes from missing mods and an AE2 integration for these. - shartte Fixes
#2571: Only call getDurabilityForDisplay if the item is damageable. - shartte Fixes
#2574: Reduced drive update rate by limit them to modulate actions. - yueh Fixes
#2575: Stopped AEBaseTile from ticking by removed ITickable. Causes Charger to be no longer affected by external ticks. - yueh Fixes
#2577: Use the item stacks color handler to color tinted quads of the block model. - shartte Fixes
#2580: The inscriber's rotation is not taken into account when returning the IItemHandler capability. - shartte Fixes
#2582: Right-Clicking with a Storage Cell would prevent further interaction even if the storage cell wasn't being disassembled. - shartte Fixes
#2585: Hide WAILA data when it cannot be retrieved from the server. - yueh
2016-11-04 03:58 CDT
#2511: Made memory card messages more clearly. - DeadSix27 Fixes
#2561: Do not use unchecked casts for IContainerListener. - yueh Fixes
#2558: Make Sky Stone Chest TESR more robust against odd world state, as Vanilla also does. - shartte Fixes
#2557: Made facades much more robust when rendering. - shartte Fixes
#2554: Extract identical item not any equal one. - yueh Fixes Macerator recipes when IC2 integration is enabled. - shartte
Fixes registration of recipes when one of the recipes throws an unexpected unchecked exception during registration. - shartte
Replaced reference to FMLCommonHandler EventBus through MinecraftForge.EVENT_BUS due to deprecation notice - thatsIch
Removed tickhandler registration from FMLCommonHandler EventBus since they same to MinecraftForge.EVENT_BUS - thatsIch
Updated russian translation - xMrVizzy
2016-11-01 07:13 CDT
#2527: Implements charging of tools via RF (Forge Energy) and Tesla. Tested with Tesla Essentials and EnderIO. - shartte Feature
#2545: Show P2P-Tunnel Link Status on WAILA. - shartte Fixes
#2525: Light P2P Tunnels not using the correct source for the light value. - shartte Fixes
#2528: Light level not being updated when light-level of cable bus changed after removing parts. - shartte Fixes
#2531 and #2533: Slight overhaul to how Facades store the associated item and retrieve the sprite. - shartte Fixes
#2532: Work around bug in Forge lighting pipeline and UnpackedBakedQuad. - shartte Fixes
#2536: Mark host for save when placing facades. - shartte Fixes
#2542: Prevent memory card from opening a GUI. - yueh Fixes
#2546: Annihilation plane now use the center of an entity instead the bottom to prevent entities from being considered below it. - shartte Fixes
#2547: Fixed bounding boxes of crystal growing and fluix crystals. - shartte Fixes
#2548: Disable item.csv export on the server side, because we're unable to access creative tab information on the server. - shartte Fixes
#2551: Prevent chunk rebuilds when drive is unchanged. - yueh
2016-10-29 15:54 CDT
#2438: Added IC2 integration. - shartte Fixes
#2489: Revert back to the old lightmap rendering. Added a fallback one in case the forge lighting pipeline is disabled via forge config or Optifine. - shartte Fixes
#2515: Incorrect version comparison consider rv4-alpha being older than any rv3 build. - yueh Fixes
#2516: Added a modid prefix to tile entities. Existing ones will be converted for some time in the future. - yueh Fixes
#2525: Break particles for all attachments of a cable bus. - shartte Fixes
#2526: Fixed dense cable not showing the correct texture for 32 used channels. - shartte Fixes
#2529: Forgot to call superclass method for onBlockExploded for tiny tnt. - shartte Fixes
#2530: Fixed crafting cpus incorrectly cleaning up after a finished job and causing constant updates. - yueh Updated russian translation - xMrVizzy
Updated simplified chinese translation - bakaxyf
2016-10-26 17:16 CDT
First alpha release for Minecraft 1.10.2
Direct port from the 1.7.10 version, currently no new features.
Supported Energy Systems: Forge Energy and Tesla.
JEI support including shift clicking for recipes, synchronised search and recipe/usages of the active item inside terminals.
External storage system should work out of the box as long as the corresponding mod provides a Forge IItemHandler implementation.
For a detailed changelog, please refer to the commit history on github.