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Download for 1.7.10

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rv1.stable build 1

Built at

  1. Nothing

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rv0.stable build 10

Built at

  1. Fixed an issue here block updates would cause CME's and other crashes.
  2. Changed order of initialization for Grid Cache Post Construction Event.
  3. Added Illuminated Panels to the ore dictionary and converted the recipe.
  4. Compatability fix: Removed Wheat -> Flour Recipe from macerator and fz Lacerator
  5. Compatability fix: Removed Nether Quartz Grinding Recipe from fz Lacerator

Download for 1.7.2

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rv0.stable build 9

Built at

  1. Includes all the fixes in build 10 for 1.7.2

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rv0.stable build 8

Built at

  1. Fix an issue where formation planes would eat items if there where too many entities in the chunk.

Download for 1.7.2

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rv0.stable build 7

Built at

  1. Includes all patches from build 8, 6, and 5 for 1.7.2

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rv0.stable build 6

Built at

  1. Fixed Bug: #0571 - Storage Cell dismantling not working.

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rv0.stable build 5

Built at

  1. Dropped Support for MC 1.7.2 ( Sorry APIs are making breaking changs from .2 Versions )
  2. Upgraded IC2 API to Match IC2 Experimental Build #489 ( minimum requirement if installed )
  3. Removed a deprecated method call for 1.7.10.
  4. Fixed an issue where Fuzzy Import buses were ignoring damage differences.

Download for 1.7.x

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rv0.stable build 4

Built at

  1. Fixed Minor Texture Rotation issue on 1.7.10 for ME Chest. ( 1.7.2 will get worse, sorry )
  2. Flipped Charged Staff, and Entropy Manipulator Texture so they are held correctly.
  3. Split handling of RF API into an item and block segment to fix a crash when the block API is available, but the item one is not.

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rv0.stable build 3

Built at

  1. Fix an issue where interfaces would not cause storage buses to re-check their status.

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rv0.stable build 2

Built at

  1. Fixed Bug: #0562 - Inventory desync while dismantle storage cells
  2. Fixed a bug where disassembling storage cells might put items in the players armor slots.
  3. Update MFR Rednet API For Later.
  4. Enabled Minecraft 1.7.10 Support.

Download for 1.7.2

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rv0.stable build 1

Built at

  1. Marked as Stable.
  2. Disabled Inventory Tweaks on ME Gui.

Beta builds are relatively stable, most major issues should be already fixed, builds will be pushed as any bugs are fixed.

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rv1.beta build 37

Built at

  1. Fixed Fake Slot Dragging Behavior ( Fixed Bug: #1108 )
  2. Fixed Bug: #1109 - Autocraft calculation issue when trying to split

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rv1.beta build 36

Built at

  1. Fixed Bug: #1107 - Broken Crafting Calculator

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rv1.beta build 35

Built at

  1. Non Networked ME Chests can now have items inserted into them. ( Fixes Bug: #1104 )
  2. Fixed an Item Dupe when crafting items.
  3. Fixed an issue with night vision potions in spatial storage cells. ( Fixes Bug: #1086 )
  4. Fixed Incomplete Null Check for MEMonitorIInventory ( Fixes Bug: #1101 )
  5. Removed Dragging behavior from right mouse button ( Bug: #1098 )

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rv1.beta build 34

Built at

  1. Updated RotaryCraft API ( Fixes Bug: #1095 )
  2. Make NEI Item Extraction and crafting obey view cells
  3. Sort pure crystals to have higher priority when using NEI Shift+?

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rv1.beta build 33

Built at

  1. Fixed Crash in Storage Bus Monitor Logic Fixes ( #1091 ).

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rv1.beta build 32

Built at

  1. Fixed Bug: #1083 - Autocraft no longer splits into multiple different recipes

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rv1.beta build 31

Built at

  1. Fixed a bug with Crafting Calculator choosing the slower calculation for all types of patterns.
  2. Fix a bug where IInventories that change size may appear to contain items that were present in removed portion of the inventory.

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rv1.beta build 30

Built at

  1. Fixed Bug: #1076 - Changing config Crashs NEI Recepie view.

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rv1.beta build 29

Built at

  1. Changed Version Checker URL.
  2. Fix networks not posting updates to level emitters and storage monitors.
  3. Dense Cables now use Simplified Lighting Model.
  4. Added Cube Generator to Unsupported Dev Tools

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API

rv1.beta build 28

Built at

  1. Api Change - Revamped Item Change Events to post sets of items rather then single items.
  2. Revamped events for network construction and deconstruction to submit items in one pass.
  3. Changes for storage updates are now submitted after the list refreshes.
  4. Updated Craft Guide Integration to match new version of Recipe System.
  5. Assembler now shows "powered status" properly.
  6. Power Event should fire when power becomes available, even if the networks idle cost is 0.
  7. Fixed Bug: #1055 - Some texture issue.
  8. Bug: #1057 - "Automatic" CPU selection is picking the wrong crafting CPU.

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Developer Build

API

rv1.beta build 27

Built at

  1. Rolled back "Replaced Network Change Event Pipeline, should be more effective."

Contained lockup when using subnetworks.

rv1.beta build 26

Built at

  1. Replaced Network Change Event Pipeline, should be more effective.
  2. Cable Anchor Ladders no longer stop being ladders when you stop going up.
  3. Fixed Localization for Lumen and Automatic.

Download for 1.7.10

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Developer Build

API

rv1.beta build 25

Built at

  1. Fixed an issue that caused TileEntities packets to be unusually large.
  2. Fixed Bug: #1040 - Cables can be broken by hand in adventure mode
  3. Added more data to security audits
  4. Added Feature: #1048 - [API] Support of own implementation of CGA's

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rv1.beta build 24

Built at

  1. Added Feature: #0937 - Visual indication of partitioned disk
  2. Fixed Bug: #1031 - [Rendering] Drive doesn't display full of types when preformat
  3. Fixed Bug: #1038 - Crash on loading world
  4. Fixed a bug where the formation plane would register as a fluid inventory.

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rv1.beta build 23

Built at

  1. Shift Clicking Behavior should only happen when holding shift.

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rv1.beta build 22

Built at

  1. Fixed Bug: #1030 - Stack Overflow Error while using Portable Cell.
  2. Added option for "Max Entities" for formation plane.
  3. Increased default formation plane "Max Entities" to 128 from 32
  4. Formation plane now updates properly to reflect power state.

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API

rv1.beta build 21

Built at

  1. Assemblers no save in a few additional cases.
  2. Protect vs Null container Items in crafting code.
  3. Added logging for security audits.
  4. Remove Stack Limit from Seeds.
  5. When adding a part to a Crafting CPU the CPU now properly breaks before reconstructing, Fixes item deletion.
  6. Crafting CPUs can now by default perform 1 delivery per 3 ticks, and Co-Processors add to this.
  7. When you Shift + Dbl Click an item it now moves all like items.
  8. Parts now properly save under a number of conditions.
  9. Fixed a bug where the quartz wrench stopped rotating blocks.
  10. Inverted Toggle buses no longer drain power.
  11. Fix issue with wildcard Items not pulling properly from storage when using Shift+? in NEI.
  12. Fixed an issue with patterns that yield the same input as output.
  13. Verify folder exists after its generated in world gen.

Download for 1.7.10

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API

rv1.beta build 20

Built at

  1. Don't crash when logging out with network tool on transparent mode.
  2. Initialize Drives onReady, this prevents rendering errors.
  3. Improve Crash Report for Ticking GridNodes.
  4. Protect against null items in import bus.

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Developer Build

API

rv1.beta build 19

Built at

  1. Fixed Bug: #1000 - Crafting Terminal NEI Sync Clearing
  2. Allow Config to adjust CPU Calculation time per tick.
  3. Added Osmium to the default grind-able ores list.
  4. Fixed Bug: #0998 - crash with latest version of better chests

Download for 1.7.10

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API

rv1.beta build 18

Built at

  1. Fix Chest render in Crafting Gui.
  2. Fixed Multipass item rendering for storage monitors.
  3. Register TSER CableBus Tile, fixes a crash with Waila.
  4. Send Dimension Data earlier to ensure players in spatial cells can login without crashing.
  5. Re-enabled AlphaPass for Immibis's Microblocks 59.0.3+
  6. You can now place parts into Immibis's microblock tiles by clicking on adjacent blocks.

Download for 1.7.10

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Developer Build

API

rv1.beta build 17

Built at

  1. Made a minor adjustment to the render for storage monitors to prevent some items from clipping.
  2. Added Support for Vanilla Spawn Protection to AE2.

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rv1.beta build 16

Built at

  1. Lowered Spatial Energy Requirements and Lowered required pylon count for max efficiency.
  2. Add Spatial Config Values to the Config File.
  3. Fixed Inconsistency with vanilla where shift clicking would not send to hotbar first.
  4. Fixed NPE when cpu posts results.
  5. Fixed Bug: #0984 - Crash while crafting.

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Developer Build

API

rv1.beta build 15

Built at

  1. Fixed Bug: #0618 - Flicking Particles When crafting is busy.
  2. Fixed NEI Facade Handler, should say 4 facades output, instead of 1.
  3. Added missing white lumen paint ball recipe.
  4. Added missing lime lume paint ball recipe.

Download for 1.7.10

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API

rv1.beta build 14

Built at

  1. Disable Neighbor updates on client, fixes a strange feedback crash.
  2. Molecular Assemblers Should not have idle power drain.
  3. Controllers now use 3ae/t
  4. All Terminals / Monitors now use 0.5 ae/t
  5. Changed Cable Recipe to Fiber + 2x Fluix = 4 Cable ( removed glass )
  6. Changed Fluix Dust in Annihilation/Formation Plane recipes to crystals.

Download for 1.7.10

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API

rv1.beta build 13

Built at

  1. Added SpawnPressesInMeteorites Setting to disable Meteorite Chests
  2. Added Error if directories fail to be created when loading/creating a world.

These builds are considered unstable, they may contain item dupes, deletions or other world ending bugs these builds are for TESTING ONLY.
Rv2 Alpha is not compatible with any AE2 addons, do not request add-on authors or other mod developers to support these builds.

Download for 1.7.10

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Developer Build

API

rv2.alpha build 25

Built at

  1. Updated chinese localization - sfchipan

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rv2.alpha build 24

Built at

  1. Feature #52 Added skystone, skystone block, skystone brick, skystone small brick, certus quartz, certus quartz pillar, chiseled certus quartz and fluix stars - thatsIch
  2. Enhancement #466 Change Crafting card recipe to shapeless Change crafting card to be shapeless, to be consistent with recipe of other cards. - cjo9900

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rv2.alpha build 23

Built at

  1. Updated brazilian, french, korean localization - LorenzoDCC, Mazdallier, anesin1109
  2. Added missing updates on item insert, now triggers comparators correctly again, fixes #446 - yueh
  3. Fix sound, light level and hardness of tiny tnt - TheJulianJES

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Developer Build

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rv2.alpha build 22

Built at

  1. Fix #449, fixes right-click animation and duplicates in the wireless terminal - TheJulianJES

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Developer Build

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rv2.alpha build 21

Built at

  1. Fixes #287, portable cells don't dupe and eat items anymore

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rv2.alpha build 20

Built at

  1. HotFix, potentially fixes #260 through catching a null node - thatsIch
  2. Fixes condenser dupe bug - yueh
  3. Changed the iron facade to the general one Fixes #332 - yueh

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rv2.alpha build 19

Built at

  1. Fixes #354 Changed searge name lead to regressed compability with Immibis-MB - thatsIch

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rv2.alpha build 18

Built at

  1. Fixes #413 Adding removed reflection called constructor - thatsIch

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rv2.alpha build 17

Built at

  1. Potentially fixes #400 where it crashes if you throw charged certus quartz on the ground - thatsIch

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rv2.alpha build 16

Built at

  1. Add oredict entry for pure fluix crystals as crystalPureFluix - thatsIch

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rv2.alpha build 15

Built at

  1. Improved version checker overall performance - thatsIch
  2. Fixes #376 IO Port now dropping upgrades properly. - thatsIch
  3. Prevent anything but boosters inside WAPs - yueh
  4. Potentially fixes Grid-NPE - yueh
  5. Fixes bug when CPUs are placed near on 0 or 255 - thatsIch

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API

rv2.alpha build 14

Built at

  1. Add config option to whitelist dimensions for meteorite gen - Cisien
  2. Bumped API to rv2 - thatsIch

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rv2.alpha build 13

Built at

  1. Fixed typos in localizations - thatsIch

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rv2.alpha build 12

Built at

  1. Added Czech localization - nalimleinad
  2. Added French localization - Mazdallier
  3. Updated Russian localization - Adaptivity

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rv2.alpha build 11

Built at

  1. Fixes dupe bug. #309 - yueh

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rv2.alpha build 10

Built at

  1. Switched to a concurrent collection in ItemList Replaced the TreeMap inside ItemList with a CSLM Formated code to match the current formatting - yueh
  2. Code formatting - yueh
  3. Fixes duping of damaged items. #298 - yueh

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rv2.alpha build 9

Built at

  1. Fixed vanishing bottom part (#269, #288) - yueh

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rv2.alpha build 8

Built at

  1. Stopping versionchecker after retrieving the information successfully - thatsIch

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rv2.alpha build 7

Built at

  1. Migrate rv1 worlds to rv2 api for storage bus mode, fixes #263 - Cisien
  2. BugFix for #260 - FireBall1725
  3. Code improvements - thatsIch

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rv2.alpha build 6

Built at

  1. More optimizations to speedup interface terminals - yueh
  2. Fix crash in interface terminal - yueh
  3. Prevent matrix frames from being placeable Formated code and organized imports - yueh
  4. Re-enabled unfocusing the search bar in AUTOSEARCH and NEI_AUTOSEARCH mode - thepaperpilot
  5. Update TileSpatialIOPort.java fixed the Spatial-IO not being able to read/write custom spatial storage - TrinaryBrain

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rv2.alpha build 5

Built at

  1. Fixes inscriber not dropping upgrade cards. - yueh
  2. Fixed #225 Not returning correct size per type of 8, 32, 128, 512 instead of constant 8 in BytesPerType - thatsIch
  3. Fixed #209 - Inverted damage bar - thatsIch
  4. Adds filter by pattern to the interface terminals Some code cleanup - yueh
  5. Adds filter by machine name to interface terminals - yueh
  6. Several optimizations - yueh

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rv2.alpha build 4

Built at

  1. Update Localization - thatsIch
  2. Update Forge, FMP and WAILA - Akai1

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rv2.alpha build 3

Built at

  1. Downgraded forge to 1208 to fix compatiblity with forge multiparts - FireBall1725
  2. Added how to submit issues to the readme, updated in contrib - FireBall1725
  3. Resolved conflicts - thatsIch
  4. Replaced normal for loops with foreach loops which is less error prone when just iterating over collection/array - thatsIch
  5. Resolved conflict - thatsIch
  6. Removes unnecessary returns - thatsIch
  7. Moving the handling of progress to GuiProgressBar Adds an interface providing data for GuiProgressBar Changed all containers simulating progress to implement the interface - yueh
  8. Added information about texture and model license - thatsIch
  9. Removed unused and likely buggy class SortedList - yueh
  10. Update CONTRIBUTING.md And for pastebin - thatsIch
  11. Update CONTRIBUTING.md Removed urls cause they were not parsed in ```sections - thatsIch
  12. Update CONTRIBUTING.md - thatsIch
  13. Fixed typo in SyncData - yueh
  14. Added checks for null and equal class to .equals() Also switched a check for null in OreHelper#sameOre to prevent null == null => true - yueh
  15. Removes not needed casts - thatsIch
  16. Removes redundant final modifiers of private methods - thatsIch
  17. Deleted some parens and fixed indentation - iloveportalz0r
  18. Replaces String == comparison with .equals() - thatsIch
  19. Replaces while iterators with foreach call - thatsIch
  20. Removes not needed Boxing - thatsIch
  21. Self assignment - thatsIch
  22. Removed redundant array creations just to match varargs operations - thatsIch
  23. Adding - Cisien
  24. fix formatting - Cisien
  25. Added some guidelines around how we will accept PRs. - Cisien
  26. Fixed crafting watchers not having the right type - thatsIch
  27. Resolved some unchecked Types - thatsIch

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rv2.alpha build 2

Built at

  1. Removed duplicate code This also prevents the storage bus from sending 2 packets instead of 1 when the fuzzy button is pressed - thepaperpilot
  2. Removed Chat Spam, replaced with Achievement. - AlgorithmX2
  3. Changed Inscriber to be upgradable with Cards Supports up to 3 cards Currently max 3 Acceleration Cards, each reducing the crafting time by 25% - yueh
  4. Fix a memory leak with GridStorage - AlgorithmX2
  5. Close GUI when Monitor Returns a new Handler, closes Chest GUI when cell is removed. - AlgorithmX2
  6. Prevent calling client only localization method on server. - AlgorithmX2
  7. Remove pointless ore dictionary registration. - AlgorithmX2
  8. Fix for item #1133 - Ongy
  9. Feature: #0856 - Whenever a player without "craft"-ing permissions attempts to open a crafting or pattern terminal, they will open the normal terminal GUI instead - thepaperpilot
  10. Fixed Bug: #0880 - ME Chest can't be protected by ME Security Terminal. - thepaperpilot
  11. Fixed Typo-s in recipes. - AlgorithmX2
  12. Update process.recipe Fixed issue 1138 with oredictionary wheat. - Kolatra
  13. Renamed Assets for typo fixes. - AlgorithmX2
  14. Various Code Clean up and bulid system setup - yueh, FireBall1725, iloveportalz0r, thatsIch and Cisien

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Developer Build

API

rv2.alpha build 1

Built at

  1. Fixed typos in source and API - thatsIch
  2. Added stats ItemsInserted, ItemsExtracted, and TurnedCranks - AlgorithmX2
  3. Added A fairly sizeable number of achievements - AlgorithmX2
  4. Added config option to Disable Channels - AlgorithmX2
  5. Increased memory efficiency for a number of things such as facades, parts and tile entities - AlgorithmX2